The trap can only catch Bugsnax that are not too big, small or fast and they require to be out in the open field for the trap's radius. A trapped Bugsnak can be contained for 10 seconds before it bursts out, regardless if it was trapped in a stunned state or not. A frozen or fiery Bugsnak need to be neutralized before capture or the trap catches on fire or becomes frozen. The trap still functions but cannot directly be interacted with or the Journalist themself is exposed to these elements. It is possible to launch it with the Lunchpad into nearby waters to neutralize it
|Allows you to capture Bugsnax that walk into its radius.||
|Captured Bugsnax can break out if they're inside for too long. It can't capture Bugsnax that are too large or too quick.|
The Snak Trap is engineered by Snorpy with the goal of efficiently trapping Bugsnax. Lizbert, as the Bugsnax supplier, likely has one in her possession, and Filbo has one as well, but has trouble to put it to use due to his lack of skills. He gives his own Snak Trap to the Journalist, who is able to operate it just fine.
Filbo gives the tutorial of how to use the Snak Trap, showing how to hide and pick up a Strabby.
In the event of Escape From Snaktooth, Snorpy provides the Journalist with the Snak Chop - a modified, repurposed-for-offense tool. Upon capture, the trap will snap into a compressed space and the Bugsnax inside will be mashed to mush. It is 'set to puree' - as Snorpy describes it.
The Snak Trap is a cylinder shaped, made off of light woven wood material. It snaps open in 4 claw-like pieces under which a blue-colored net structure is projected to show the radius. Once a catchable Bugsnak enters the radius, a jingle plays and the blue projection becomes green. It immediately snaps close upon the remote's response.
Filbo marked his Snak Trap with blue markings correlating with his own fur color. White paw prints are decorated on the sides and on the top button.
In Other Languages
References & Notes
- In the files it is listed as the SnapTrap and is the name required to spawn it in Debug Mode.