Bugsnax Wiki

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Bugsnax Wiki
Bugsnax Wiki
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Scrapped Gameplay Mechanics[]

The following list is a collection of all the known "scrapped ideas" during the development of Bugsnax.

  • Before sauces were considered, Bugsnax would have been attracted using lures matching their flavors, such as meaty, salty, fruity, and sweet.[1]
  • Honey was originally planned as a sauce, in a Grumpus-shaped bottle.[2] It was removed due to too much overlap with the other sauces.[3] Honey bottles can be seen in Snorpy's cabin and Shelda's hut in the final game.
  • Bugsnax originally had to be prepared before feeding, such as by "peeling" them. The player would be given a score based on their performance preparing them.[4][5] Bugsnax were also planned at some point to make sounds while being processed.[6]
  • A lot of tools did not make the cut into the game, many of them being unnamed.[7]
  • The gameplay of Bugsnax was going to on-rails like that of Pokémon Snap.[8]
  • In one early idea, Food Cannons were used to shoot food into the Grumpuses' mouths.[9] Doing so would alter their personality traits, with the goal of getting them to cooperate with one another to work on town construction jobs.[10][11] These relationships would form procedurally.[12]
  • Originally, eating Bugsnax would give Grumpuses new accessories and modify the size and shape of their body parts, rather than transforming their parts into the corresponding food.[13]

Scrapped Bugsnax[]

The following is a list of known Bugsnak concepts that did not make it into the final game.

  • Wafflepillar (the first Bugsnak conceptualized)[14][15]
  • A grilled cheese crab[16]
  • A baconfly[17]
  • A spaghetti and meatball snail[18]
  • A string cheese worm[19]

Changed Content[]

Content that has been changed but the output is essentially the same. This list will mostly contain design in appearance.

  • Grumpuses were conceptually going to be frog-, sheep-, or jellybean-like.[20][21][22] Elements of the jellybean shape and frog-like features still persist in their current Muppet-like look.
  • In early builds, the characters spoke in gibberish instead of full voice acting. While gibberish allows more freedom for localization and dialog variety, it also can obscure the idea of involvement in a community.[23]
  • Bugsnax used to have beady eyes instead of googly eyes, and many more realistically resembled the animals they were based on.[24][25]
  • All Bugsnax went through a conceptual phase of design and naming. For example, Shishkabug was called "Kabub", and Orange Peelbug was called "Orbinge".[26]

References[]

  1. https://twitter.com/YoungHorses/status/1380216247380508673
  2. https://twitter.com/YoungHorses/status/1390347727494656000
  3. https://twitter.com/mvardeparty/status/1390350403569655810
  4. https://twitter.com/YoungHorses/status/1364975250874785793
  5. https://twitter.com/YoungHorses/status/1395393998978695169
  6. https://twitter.com/YoungHorses/status/1395441503829381122
  7. https://twitter.com/YoungHorses/status/1367540079758082053
  8. https://twitter.com/YoungHorses/status/1364997861532856322
  9. https://twitter.com/YoungHorses/status/1359905884684640259
  10. https://twitter.com/YoungHorses/status/1359910934215618560
  11. https://twitter.com/YoungHorses/status/1359910934215618560
  12. https://twitter.com/YoungHorses/status/1362453329486430209
  13. https://twitter.com/YoungHorses/status/1362437160574533645
  14. https://www.thesixthaxis.com/2020/06/19/bugsnax-interview-young-horses-ps4-ps4-pc/
  15. https://twitter.com/YoungHorses/status/1395441503829381122
  16. https://kotaku.com/bugsnax-devs-say-the-ending-could-have-been-a-lot-darke-1846103274
  17. https://kotaku.com/bugsnax-devs-say-the-ending-could-have-been-a-lot-darke-1846103274
  18. https://kotaku.com/bugsnax-devs-say-the-ending-could-have-been-a-lot-darke-1846103274
  19. https://twitter.com/YoungHorses/status/1395441503829381122
  20. https://twitter.com/YoungHorses/status/1370070886116642816
  21. https://twitter.com/YoungHorses/status/1372573335691919365
  22. https://twitter.com/YoungHorses/status/1372598891678474246
  23. https://twitter.com/YoungHorses/status/1397957082167533568
  24. https://twitter.com/YoungHorses/status/1382756661673213958
  25. https://twitter.com/YoungHorses/status/1387784730603577351/photo/4
  26. https://twitter.com/YoungHorses/status/1367540079758082053
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