Bugsnax Wiki
Bugsnax Wiki

Quests are a build up of event that form the storyline of Bugsnax. The main quest is to find out what happened to Elizabert Megafig - which is the main motivator to gather everyone back to Snaxburg and perform Interviews.

The game is build up in the main story line of events and the conclusion of finding Elizabert, main quests per character that results into them returning to Snaxburg, side quests per character to learn more about them and the interviews. Side quests and interviews are optional to complete the game.

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Story Events
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Main Quests
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Side Quests
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Interviews

Story Events

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Story Events, on a technical level, are events in Snaxburg that become available when all accessible Grumpuses are back to Snaxburg and will open the possibility of the next group. It basically closes off a chapter for the next one.

They are to be considered quests tied to Filbo - who otherwise has no side quests.

These quests are mostly dialog character-driven story development, the Journalist having little shown input and actual gameplay is limited.

Character Main Quests

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Small Celebration!

Filbo seems eager to talk to me. I can hear him whispering 'party' under his breath.

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Objectives:
  • Filbo wants to talk to you!
  • Mingle with the party guests (3/3)

Main Quest Event 2: Snaxburg Gets Spooked
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Ghost Stories!

Filbo has that look in his eyes. I better go talk to him and see what he wants.

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Objectives: Filbo wants to talk to you!

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Ghost Stories Part 2!

The fire has gone out in a conveniently spooky manner. I should get more wood from the mill.

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Objectives: Get some firewood from the mill.

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Ghost Stories Part 3!

Filbo screamed after leaving for the toilet. Hopefully he isn't dead.

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Objectives:
  • Check if Filbo's okay in the bathroom.
  • Return to the fire...

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Ghost Stories Part 4!

Strange noises are coming from the mill. Surely splitting up to investigate is the rational thing to do.

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Objectives: Investigate the noise in the mill.

  • Break Time!
  • The Intruder!
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Break Time!

Filbo is at it again. He seems to want to talk to me about something.

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Objectives: Filbo wants to talk to you!

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The Intruder!

Beffica and Gramble claim they saw a monster, If that's true, I should be able to find evidence of its presence.

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Objectives:
  • Scan the area for clues. (6/6)
  • Talk to Filbo.

Camp Major Celebration Quests

Main Quests

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Main Quests are a collection of tasks given by the expeditionaries to The Journalist in order to convince them to return to Snaxburg. Back to the camp, the expedtionaries can be interviewed which required for the story to reach its conclusion. Every Main Quest has about three tasks and every task has its own artwork in the Journal.

The tasks given go hand-in-hand with the expeditionaries giving them, providing inside in them as characters and story-wise their "issue", which continues in their Side Quests. Many tasks involve catching specific Bugsnax.

Upon return to Snaxburg, half of the characters have an "aftermath" in which they are confronted with characters they have a relationship to. The journalist simply watches it unfold.

Aftermath Gramble • Triffany • Cromdo • Floofty • Shelda
No Aftermath Wambus • Beffica • Wiggle • Chandlo & Snorpy
Character Main Quests

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Getting Started!

This poor guy seems to be dying of hunger. He told me to scan a Bugsnak for him. No harm in trying, I suppose.

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Objectives:
  • Scan the Bugsnak!
  • Report to Filbo!

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My First Bugsnak!

I need to catch a Bugsnak with that wacky trap thing, then feed it to the starving guy.

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Objectives:
  • Catch one Bugsnak! (1/1)
  • Feed one Strabby. (1/1)

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More Bugsnax!

Apparently Bugsnax are real. I need to catch more right away. I better scan around to see what I can find.

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Objectives:
  • Catch three Bugsnax! (3/3)
  • Feed three Bugsnax to Filbo! (3/3)

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Gone Home!

Filbo offered to lead me back to Lizbert's camp, so I suppose I'll follow him for now. I wonder what I'll find when we get there...

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Objectives: Follow Filbo to Snaxburg.

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Bull Pen!

Wambus has trouble with a loose Bugsnak. He wants me to corral it using ketchup as a lure.

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Objectives: Lure the Bunger into the pen.

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That Had to Hurt!

Wambus is worried for Filbo's health after his tumble off a cliff. I have a feeling he'll be fine.

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Objectives: Check on Filbo.

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The Chips Are Down!

To save what's left of Wambus' farm, I need to capture a Fryder and feed it to Wambus.

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Objectives:
  • Catch one Fryder. (1/1)
  • Feed one Fryder. (1/1)

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Pest Control!

Out of a sense of petty revenge, Wambus wants to eat two Shishkabugs. Guess I'll oblige him.

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Objectives:
  • Catch two Shishkabugs. (2/2)
  • Feed two Shishkabugs. (2/2)

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Burger Time!

Wambus wants to bring the Bungers to justice for tackling Filbo. Even though it was definitely his fault.

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Objectives:
  • Catch one Bunger. (1/1)
  • Feed one Bunger. (1/1)

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Get Wambus Back to Snaxburg!

Wambus chose a poor place to farm. He seems to know this, but he needs an extra push to get moving.

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Objectives: Convince him to go home.

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Return to Beffica!

Beffica and Filbo don't get along well, but Filbo still wants me to convince her to come back to town.

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Objectives: Go see what Beffica wants.

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Higher Learning!

Beffica has offered to let me borrow a journal. I could certainly use a way to track all these flavorful varieties of Bugsnax.

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Objectives:
  • Pick up the Journal!
  • Talk to Beffica!
  • Open the Journal!

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Scope the Grove!

Beffica wants me to scan every Snak in the Garden Grove with my SnaxScope. She cautioned me that some Bugsnax are only out at certain times of day.

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Objectives: Scan six types of Bugsnax in Garden Grove! (6/6)

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Pop Quiz!

I must use my journalistic instincts to discover Beffica's favorite Bugsnak...and then feed it to her, of course. Perhaps I should scope out her cave.

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Objectives:
  • Scope out and catch Beffica's favorite Bugsnak! (1/1)
  • Feed Beffica her favorite Bugsnak! (1/1)

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Dig That Dirt!

Wambus does something mysterious at night, and Beffica wants me to uncover what it is. Tracking somebody like this gives me a nostalgic feeling.

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Objectives:
  • Find out what Wambus does between 10 p.m. and 1 a.m.!

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Get Beffica back to Snaxburg!

Beffica is a bad combination of bored and mischevious. If I can keep her entertained, she may come home.

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Objectives: Convince her to go home.

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Find Gramble!

Gramble runs the Bugsnak ranch in Snaxburg. Filbo wants me to convince him to come home and help out again.

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Objectives: Find Gramble somewhere near the beach.

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Have a Ball!

Gramble wants me to help train the Buggy Ball by guiding it through an obstacle course. This new tool should prove invaluable for my hunting.

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Objectives:
  • Guide the Buggy Ball through the course.
  • Pick up the Buggy Ball!

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Roll Out!

Gramble wants me to catch his Orange Peelbugs and bring them back. They like to hide inside holes of varying kinds, and the Buggy Ball should be able to help me spook them out.

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Objectives:
  • Catch Gramble's lost Peelbugs!
  • Talk to Gramble!

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Bug Wrangler!

Gramble wants me to lure two Kweebles back to him without trapping them. I should be able to coat the Buggy Ball in chocolate to make this happen.

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Objectives:
  • Sauce Buggy Ball with chocolate!
  • Lead two Kweebles to Gramble without trapping them. (2/2)

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Get Gramble Back to Snaxburg!

Gramble seems soft-hearted and defensive. He certainly loves Bugsnax. I will have to reunite him with his pets before he'll come home.

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Objectives: Convince Gramble to go home.

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Pen Pineapple!

Wiggle's creativity is still lacking, and she believes eating a Pineantula will help. Now I need to figure out how to get that Snak out of the sand.

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Objectives: Turn Wiggle's hair into a Pineantula.

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Green Day!

Wiggle wants a Green Grapeskeeto. However, this Snak is very quick, and I may need to slow it down before it can be captured.

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Objectives:
  • Catch one Green Grapeskeeto. (1/1)
  • Feed one Green Grapeskeeto. (1/1)

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Pop Music!

Wiggle claims that Popticks will finally make her music flow. I will have to trek to the desert to find them.

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Objectives:
  • Catch two Popticks. (2/2)
  • Feed two Popticks. (2/2)

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Get Wiggle Back to Snaxburg!

Wiggle seems desperate for creativity and Snax. I can certainly provide the latter.

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Objectives: Convince her to go home.

|}

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Dem Bones!

Triffany wants me to find Ribblepedes so that she can compare them to her skeletal samples. They should be hiding in the ruins.

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Objectives:
  • Catch two Ribblepedes. (3/3)
  • Feed two Ribblepedes. (3/3)

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Ruin Ruiner!

Triffany is trying to get inside a blocked room in the ruins. I'll need to find a way to smash the blockage apart.

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Objectives:
  • Break open the entrance to the ruins.
  • Talk to Triffany.

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History Lesson!

Triffany claims there is a hidden ruin of secrets. I'm quite intrigued. I should search the canyon to find a way inside.

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Objectives:
  • Find and enter the hidden ruins.
  • Catch one Shy Weenyworm. (1/1)
  • Feed one Shy Weenyworm. (1/1)

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Get Triffany Back to Snaxburg!

Triffany strikes me as aloof. I don't think she'll consider coming back until her research is finished.

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Objectives: Convince her to go home.

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Don Quixote!

Cromdo wants me to dislodge the gunk from his windmills. I suppose this new Lunchpad will do the trick.

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Objectives: Knock three windmills into working order! (3/3)

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Caveat Emptor!

Cromdo demands payment for his Lunchpad. I'll need Cheepoofs to appease him.

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Objectives:
  • Catch three Cheepoofs. (3/3)
  • Feed three Cheepoofs. (3/3)

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Fry with Me!

Cromdo continues to make demands. A Sweet Fryder should keep him quiet.

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Objectives:
  • Catch one Sweet Fryder. (1/1)
  • Feed one Sweet Fryder. (1/1)

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Cold Feet!

Cromdo now wants cold feet so that he can walk across the desert. He is trying my patience.

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Objectives: Turn Cromdo's feet into Bopsicles or Big Bopsicles. (2/2)

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Get Cromdo Back to Snaxburg!

Cromdo is quite the capitalist. I might have to play along with his schemes to get him home.

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Objectives: Convince him to go home.

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Hoop Dreamz!

Chandlo has taken me to his 'dunk zone,' and entreated me to retrieve his lost basket balls with this grappling device.

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Objectives: Put Chandlo's basketballs into the basket! (3/3)

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Slow Your Roll!

Chandlo has asked me to catch a Cinnasnail on a nearby cliff. This will require some maneuvering on my part.

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Objectives:
  • Catch one Cinnasnail. (1/1)
  • Feed one Cinnasnail. (1/1)
  • Meet Chandlo at the cabin!

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Cheat Day!

Now I've got two more Cinnasnails to find. This mountain is large and there are many places to hide. Perhaps this grappler can be of use?

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Objectives:
  • Catch two Cinnasnails. (2/2)
  • Feed two Cinnasnails. (2/2)

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Carbo Load!

Chandlo wants Hunnabees to complete his cheating day. They are obnoxiously sticky.

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Objectives:
  • Catch two Hunnabees. (2/2)
  • Feed two Hunnabees. (2/2)

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Leg Day!

It seems that Chandlo and Snorpy are a pair. If I want Chandlo to go home, I will need to help Snorpy as well.

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Objectives: Get Snorpy to go home!

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Get Chandlo Back to Snaxburg!

Chandlo is fit and a bit arrogant. He seems too devoted to his work and to Snorpy to come home.

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Objectives: Convince him to go home.

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Get Hooked!

Snorpy wants me to help Chandlo with his new Snak Grappler device.

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Objectives: Talk to Snorpy

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Don't Trip!

Snorpy wants me to retrieve a device from the nearby Bugwatch tower. This has the makings of a trap.

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Objectives: Get the tool from the Bugwatch Tower!

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Sweet Tooth!

Snorpy insists that he needs new teeth made of Kwookies.The Trip Shot should help me oblige his delusions.

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Objectives: Turn Snorpy's teeth into Kwookies.

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Toasty!

Snorpy believes the Charmallows are signal boosters of some kind. I will dispatch them as soon as I figure out how to put them out.

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Objectives:
  • Catch two Charmallows.
  • Feed two Charmallows.

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Get Snorpy Back to Snaxburg!

Snorpy is talented but paranoid. It seems I will have to assuage his fears to get him to leave his cabin.

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Objectives: Convince him to go home.

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Find Shelda!

Chandlo says Shelda is meditating out in the desert. I'll need to get her back to camp to finish my interviews.

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Objectives: Find Shelda in the Sizzlin' Sands.

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Hunger Pains!

Shelda only eats cheese sauce. I will have to find some for her so that she doesn't waste away.

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Objectives: Get cheese sauce for Shelda (3/3)

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Egglightenment!

Shelda said some nonsense related to opening shells. I will crack a few Bugsnax and see if that works.

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Objectives: Crack two Egglers. (2/2)

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Legend of Shelda!

Shelda believes I should destroy obstacles. She may mean the Preying Picantises that watch over the desert.

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Objectives: Break two Preying Picantises. (2/2)

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The Path!

Shelda has tasked me with retrieving a Bugsnak from the dark. Where that is and what exactly that means, I can't be sure.

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Objectives: Guide a Black Razzby from the under ruins to Shelda.

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Get Shelda Back to Snaxburg!

Shelda is shrouded in mystic gibberish. Whatever reason she has for staying out here, I'll need to decipher her riddles to get her home.

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Objectives: Convince her to go home.

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Mystery Grumpus!

This menacing Grumpus has given me a device that can control Bugsnax transformation. It's amazing technology, but the concept makes my fur stand on end.

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Objectives: Turn their left foot into a Strabby.

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Find Floofty!

Snorpy says that Floofty is hanging out in the Boiling Bay. I need to see the results of their experiments.

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Objectives: Find Floofty in the Boiling Bay.

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Get Hopping!

Transforming Floofty's hand into a Red Banopper is apparently the first step in their new experiment.

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Objectives: Turn Floofty's hand into Red Banopper.

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Legwork!

Floofty has upgraded my Snaktivator and wants me to change their limbs based on Snax they've eaten in the past.

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Objectives: Turn Floofty's hand into Strabby.

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Legwork Continued!

Floofty wants me to transform their 'missing leg,' which seems improbable and dangerous.

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Objectives: Turn Floofty's peg leg into Strabby.

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Coconauts!

Floofty wants to be transformed into Cocomites, though there are not many of them on the beach.

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Objectives: Turn Floofty's limbs into Cocomites. (4/4)

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Use Your Noodle!

Now Floofty wants to be made of many Snax from the beach, including Noodlers. Apparently this is the full potential of the Snaktivator.

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Objectives:
  • Turn Floofty into Noodler.
  • And Cocomite.
  • And Red Banopper.
  • And also Strabby.

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Get Floofty Back to Snaxburg!

Floofty is dedicated to their work. They won't leave until I help them with whatever dreadful experiments they've concocted.

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Objectives: Convince them to go home.

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Mountain Climb!

I haven't yet braved the mountain's peak, but it seems that I'll find clues about Lizbert and Eggabell up there.

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Objectives: Search the Frosted Peak.

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Mystery Egg!

Eggabell seems insistent that I leave the mountain, but I haven't learned the truth yet. I should find out where she went.

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Objectives: Follow Eggabell to discover her secrets...

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Crack the Code!

Eggabell needs help figuring out the mystery door, and she thinks that Lizbert's journal holds the answer. I better gather all of its pages.

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Objectives:
  • Find Lizbert's journal.
  • Find the missing page.
  • Find Liz's device notes.
  • Find notes on the mountain map.

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The Sunny Side!

In order to open the mystery door, I need to collect three of six possible Bugsnax.

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Objectives: Activate 3 Bug Statues. (3/3)

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Shell Shock!

According to Lizbert's notes, we'll need another Grumpus to help open the mystery door. Eggabell is hoping Filbo is up for the task.

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Objectives: Ask Filbo for help.

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Help Eggabell!

Eggabell is trying to find Lizbert and insists on going it alone. Regardless, I'm here to help.

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Objectives: Try to convince her to go home.

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The Big Story!

Elizabert Megafig has disappeared from her own expedition. If I'm going to find her, I need to interview every Grumpus here and find clues to her whereabouts.

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Objectives:
  • Return the Grumps to Snaxburg. (12/12)
  • Conduct interviews. (12/12)

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The Hunt.

Filbo, Eggabell, and I are going to find the truth behind the mysterious mountain door.

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Objectives: Open the mysterious mountain door.

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Learn the Truth.

Facing Elizabert Megafig in her lair at last, I can finally learn the truth behind her disappearance.

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Objectives:
  • What happened to Lizbert?
  • What are Bugsnax?
  • What's happening to Snaktooth?

Side Quests

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All Character Side Quests are optional - when uncompleted the ending of a character is dependant on player's performance at the game's conclusion.

Character Side Quests

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Roots and Fruits!

Wambus wants me to catch a root-like Snak and a fruit-like Snak to grow in his garden.

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Objectives:
  • Plant a root Bugsnak in the garden.
  • Plant a fruit Bugsnak in the garden.

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Soiled!

Wambus is looking for some material to fertilize his soil. How I obtain it is nobody's business.

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Objectives:
  • Catch a Spuddy.
  • Talk to Wambus.
  • Feed Filbo a Spuddy.

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Daily Fiber!

Wambus wants me to feed Filbo a Spuddy so I can 'collect the results.'

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Objectives:
  • Catch one Spuddy. (1/1)
  • Feed one Spuddy. (1/1)

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Soiled!

Now I just need to pick up what remains at the outhouse and deliver that to Wambus.

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Objectives: Gather the fertilizer.

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Undergrowth!

Wambus wants Bugsnax that dig into the ground. I'll have to look around.

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Objectives:
  • Plant a Snaquiri in the garden.
  • And an Incherrito.
  • And a Sherbie.

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Harvest Time!

I just need to wait a while to see if Wambus' efforts pay off..

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Objectives: Visit Wambus later.

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Rumor Mill!

Beffica is eager to learn more secrets, and this time she's decided to have me spy on Wiggle.

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Objectives:
  • Find out what Wiggle does at midnight!
  • Return to Beffica!

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Rumor Mill Part 2!

Beffica told me about a Snak that hides in her old cave. I assume she wants one.

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Objectives:
  • Catch one Crispy Snakpod. (1/1)
  • Feed one Crispy Snakpod. (1/1).

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The Big Snoop!

Beffica is eager to learn more secrets, and this time she's decided to have me spy on Cromdo.

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Objectives:
  • Find out what Cromdo does at midnight!
  • Return to Beffica!

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The Big Snoop Part 2!

Beffica wants to eat her stress away. I'm supposed to find Grumpy Snakpods on the beach for her.

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Objectives:
  • Find three Grumpy Snakpods on the beach. (3/3)
  • Feed three Grumpy Snakpods on the beach. (3/3)

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Imitation Beef!

Beffica is eager to learn more secrets, and this time she's decided to have me spy on Chandlo.

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Objectives:
  • Find out what Chandlo does at midnight!
  • Return to Beffica!

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Imitation Beef Part 2!

Beffica wants to disguise herself as Chandlo to get his secrets out of Snorpy. This plan is absurd but I might as well see where it goes.

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Objectives:
  • Turn Beffica's arms into green Snax.
  • Get the truth out of Snorpy.
  • Talk to Beffica..

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Empty Nest!

Gramble thinks his Bugsnax are getting lonely. He wants me to donate a bunch of Snax to his ranch to expand his family.

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Objectives: Donate six Bugsnax to the ranch! (6/6)

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Training Day!

Gramble wants to train Charwee to follow his pointer, but he's having trouble. I'll try to guide it using the Buggy Ball instead.

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Objectives: Use the Buggy Ball to guide Charwee to the finish!

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More to Love!

Wambus challenged Gramble to train a larger Bugsnak. I know a Snak that might do the job...

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Objectives:
  • Donate a Preying Picantis to Gramble!
  • And donate a Scoopy Banoopy!

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Love Is Patient!

I just need to wait a while to see if Gramble's efforts pay off.

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Objectives: Visit Gramble later.

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Yellow Submarine!

Wiggle thinks that eating a Sub Sandopede will increase her harmony or somesuch. It's worth a shot.

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Objectives:
  • Catch two Sub Sandopedes. (2/2)
  • Feed two Sub Sandopedes. (2/2)

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Fly Me to the Moon!

Wiggle is looking for a rare desert Bugsnak that only appears during the full moon. Mysterious!

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Objectives:
  • Catch one White Cheepoof. (1/1)
  • Feed one White Cheepoof. (1/1)

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Dance with the Dragon!

Wiggle has seen a legendary Bugsnak out in the ocean. Together, we might be able to catch it.

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Objectives:
  • Meet Wiggle in Boiling Bay!
  • Catch one Megamaki. (1/1)
  • Feed one Megamaki. (1/1)

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That's a Relief!

Triffany found a journal filled with notes on Bugsnax and historical locations. She wants my help checking out the first site in Flavor Falls.

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Objectives:
  • Meet Triffany in Flavor Falls!
  • Scan a stone Grumpus and report to Triffany.
  • Feed Triffany a Pinkle.

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Dead Man's Chest!

Triffany's journal has taken us to the Boiling Bay, in search of more historical objects and ancient Bugsnax.

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Objectives:
  • Meet Triffany in Boiling Bay!
  • Scan a treasure chest and report to Triffany.
  • Feed Triffany a Paletoss.

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A Peak to Remember!

Triffany has brought us to the Frosted Peak, the last place mentioned in the journal. Could this be where her grandma rests?

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Objectives:
  • Meet Triffany in Frosted Peak!
  • Climb the mountain.

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A Peak to Forget!

We've failed to locate Triffany's grandma, and I can tell she's devastated. I should talk to her.

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Objectives: Talk to Triffany.

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Deal or No Deal!

As part of an ongoing scheme, Cromdo wants a Buffalocust so he can trade it to Triffany for a treasure map.

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Objectives:
  • Catch a Buffalocust.
  • Report to Cromdo.

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Inside Man!

Cromdo wants help stealing Triffany's map. I am probably in too deep.

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Objectives: Steal Triffany's map.

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A Slice of Heaven!

Cromdo thinks the map will lead to a legendary Bugsnak (which will, of course, make him rich). I'm curious if the legend is true.

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Objectives:
  • Meet Cromdo in Sizzlin' Sands!
  • Figure out how to summon Mothza Supreme.
  • Defeat Mothza Supreme.
  • Catch one Mothza Supreme. (1/1)
  • Feed one Mothza Supreme. (1/1)

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Beef Up!

Chandlo wants the 'beefiest' Bugsnax in order to help himself 'gain.'

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Objectives:
  • Catch aggressive meaty Bugsnax! (3/3)
  • Feed the aggressive meaty Bugsnax to Chandlo. (3/3)

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Weigh In!

Chandlo has set up an exercise routine where I drop weights on him as he runs. I suppose he's the expert in this subject...

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Objectives: Drop weights on Chandlo. (5/5)

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Throw Down!

Chandlo wants me to spot him as he challenges a legendary very huge Bugsnak. I should probably catch it as well.

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Objectives:
  • Meet Chandlo in Flavor Falls!
  • Catch one Mama Mewon. (1/1)
  • Feed one Mama Mewon. (1/1)

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Splitting Up!

Snorpy believes that the Scoopy Banoopy may be responsible for the earthquakes. I will catch it for him.

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Objectives:
  • Catch one Scoopy Banoopy. (1/1)
  • Feed one Scoopy Banoopy. (1/1)

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Get Lit!

Snorpy has placed flares around the town that will ward away Bugsnax. I'm tasked with lighting them.

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Objectives: Light all of the flares. (7/7)

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Cake Boss!

Snorpy has sent me in search of the true source of the earthquakes. There is a disturbance on the Frosted Peak I should investigate.

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Objectives:
  • Travel to the Frosted Peak!
  • Catch one Daddy Cakelegs. (1/1)
  • Feed one Daddy Cakelegs. (1/1)

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Box Lunch!

Shelda wants me to offer a Bugsnax to the Box of Purity so that it can be purged. I'm very curious what that means, so I might as well.

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Objectives: Offer a Bugsnak to the Box.

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Dream of Bugsnax!

Shelda has a list of specific offerings she wants. You'd think the Mother wouldn't be so picky.

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Objectives:
  • Offer an Inchwrap to the Box.
  • And a Cheezer.
  • And a Green Peelbug.

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False Idol!

Shelda is demanding more Bugsnax, though it seems she can't stave off the suspicions of her followers.

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Objectives:
  • Offer a Sprinklepede to the Box.
  • And a Paletoss.
  • And a Flapjackarak.

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Volunteers Needed!

Floofty needs volunteers to make their experiment less dangerous. I will ask around town to see who is willing to help.

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Objectives: Ask Grumps to help Floofty. (8/8)

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Last Meal!

Floofty wants to be fully transformed in preparation for their final experiment.

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Objectives: Fully transform Floofty.

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Head Games!

Floofty needs my help activating their body-removing device. This really seems like a bad idea.

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Objectives:
  • Load Bugsnax into the funnel!
  • Talk to Floofty.

Interviews

Interviews are required to be conducted to complete the story.

FilboWambusBefficaWiggleGrambleTriffanyCromdoChandloSnorpySheldaFlooftyEggabellLizbertClumby